#ifndef ITEM_H
#define ITEM_H
#include<QRect>
#include<QPoint>

class Item{
public:
    Item();
    Item(QPoint pt,bool bBlack);
    ~Item();
    bool operator==(const Item &t1)const
        {
            return ((mPt == t1.mPt) && (mBlack == t1.mBlack));
        }
    QPoint mPt;
    bool mBlack;

private:
};

#endif // ITEM_H
